WORKTECH Sydney Coming Up

I’ll be at WORKTECH19 Sydney on Thursday 21 February – will I see you there?

From time to time, there are certain perks to being a blogger – one of which is the chance to convince people that you do know something about what you do, and you’d be a great person to help them out promoting your event.  While I do this on a regular basis for BILT (which actually probably involves more hard work than perks), occasionally other opportunities arise such as being a Social Media Ambassador for WORKTECH. 

I’ve been attending WORKTECH for a number of years (maybe since they first started their event in Australia actually) and this is the second year I’ll be there tweeting away in my capacity of social media ambassador.

Personally I’m really looking forwards to Dr Nelly Ben Hayoun as a speaker you wouldn’t get to see here in Australia often who is doing some really interesting work at the intersection of design, technology (and everything else really).  Hopefully I’ll have some great inspiration for some new blog posts too.

Here is a link to the full programme, sessions include:

  • BCG Create An Office Of The Future In Hudson Yards, New York | Ross Love, Senior Advisor, Office of the Chairman at Minderoo; Ex- Managing Partner for Boston Consulting Group New York
  • Super-Experience Designing For Talent In The Digital Workplace | WORKTECH Academy & Mirvac
  • The Art and Science of Murmuration: Burning Man’s Culture of Cooperative Leadership | Stuart Mangrum, Education Director, Burning Man Project
  • B:Hive – New Zealand’s Largest And Smartest Co-Working Space | James Grose, CEO, BVN; Greg Smales, Director, Smales Farm
  • Gen Z Workplace | Natalie Slessor, General Manager, Workplace & Change, Lendlease
  • What Is This Tsunami Of Data Arriving From My Buildings Telling Me About How To Save Money?! | John MacLeod, Internet of Things Specialist, IBM
  • A MONSTER AT WORK | Dr. Nelly Ben Hayoun, Designer of Extreme Experiences, NBH Studios | Sponsored by Mirvac
  • Crossing The Threshold – The Sustainable Digitalisation Of Work And Real Estate | Simon Carter, Director, Morphosis | RICS & Morphosis
  • The Sentient Workplace | Philip Ross, Futurologist & CEO, Cordless Group & UNWORK
  • Designing for Fashion David Jones & Country Road Group – Case Study | Heidi Smith, Partner, Gray Puksand

If you are interested in future of workplace, people, culture and technology – then this is a great event to attend. Here is the link to register to WORKTECH Lounge Wednesday 20th February & WORKTECH Conference Thursday 21st February.  I hope to catch up with you there!

If you are interested in the event but not based in Australia, check out Unwired’s website as they hold similar events all over the world.

Ceilidh Higgins

Mental health and the road to leadership

Do we have to accept that “long hours are just part of the job”? Is it possible to succeed in architecture and design without working excessive overtime?

For the first time in Australia, a top law firm has recently been reported to Worksafe for overworking employees, “A source said KWM graduates were subjected to grueling conditions, with some employees choosing to sleep at the firm’s Melbourne office rather than return home. Day and night shifts were allocated so work could continue around the clock.” This probably sounds familiar to a lot of architects and designers – except we might be thinking “They got to sleep though?” and “so if there were shifts…that means individuals were not working round the clock”.  Whilst law is renowned for its long hours, architecture is frequently worse – and far more poorly paid.  Even if we haven’t worked all night lately ourselves, we all know practices where it is common place.  It will be interesting to see the outcomes of this case and what impact it might have on architecture as well as law.  There is no doubt that the long hours culture of architecture takes its toll on many individuals in different ways.

Around the same time as I came across this article, I attended two separate events on the same day – Sustainability Live and a WIDAC networking event.  Through a session “Mental Health in the Building Industry” the topic of the long hours culture of architecture was part of the discussion.  Mental health is an issue that the NSW Architects Registration Board is currently focusing on – and Registrar Tim Horton was part of the panel.  The NSW ARB is concerned about the mental health of architects and commissioning further research to learn more about this important topic.  However it does seem that their focus is on the risk of sole practitioners suffering mental health issues and the resultant risk to the public, than necessarily on the impacts of those working within practice and subject to long hours and bullying cultures.  We have to remember that the job of the Boards is primarily consumer protection rather than protection of the architects – that’s where the AIA and ACA need to be involved.

Personally I do believe that part of the prevalence of sole practitioners and small practices is due to the desire of many mid career architects to escape the hours and bullying and to gain control over their own lives, and not just their own designs.  But the problem we have is that often the long hours have been so well trained into us, and  then you add the pressure of small business, and many architects still can’t get away.  I’m not sure if its funny or scary that some of the young architects I spoke to after the session (and since) had thought the previous session on “Modern Slavery” was going to be about Australian architectural practices and their working cultures…

That evening I attended my first WIDAC (Women in Design and Construction) event – and I was very impressed.  Outstanding speakers and well organised – I’ve already joined! The topic for the evening was “The Road to Leadership” and there were three speakers, an architectural director, a partner in a law firm and a HR executive (the selection of which somewhat seems to match the topics of this post!) Alex Wessling, Sara Haslinger LLB MPP and Kate Evans shared their fantastic and individual stories of their own roads to leadership.  One of the things that all three had in common, and I think probably underpins many successful people, but perhaps even more particularly women, is that while working long hours can sometime seem to contribute to success, working long hours usually lead to problems in your life (be they mental, physical or both) and that ultimately this is not a sustainable path to continue along. The other common lesson is that the path to leadership is windy even if at an outside glance it might not always seem to be so.

My own story also has these threads in common. Initial career success stalled with the combination of a slowdown (GFC) and a psychopathic boss. Years of overwork – sometimes due to deadlines and those around me, and sometimes due to the pressure I placed on myself – combined with the pressure of workplace bullying eventually lead to repetitive strain injury and chronic pain.   Physio, personal trainers, acupuncture, feldenkrais and a dozen different medical specialists and surgery didn’t solve it – for the first few years it got worse.  Starting with my left shoulder, then my right arm, both wrists, my neck, both hands.  Imagine the fear of not being able to use your hands.  To the point where I almost couldn’t work at all.  Then in the middle of all of that I was made redundant from the job that caused it.  All of this defines my story from this point on.  Almost 10 years later, I still have chronic pain in my neck but I am much recovered and can now manage and live with the pain and its impacts on my mental health.

Part of the way I have improved my health is to work part time.  People assume I work part time because I have a small child.  While this is partially true – I dropped my hours to part time after she was born – I’ve found its really helped my health, and I know I certainly can’t work more than 40 hours a week.  I can’t take a job in a practice that might expect me to work excessive overtime.  My symptoms would flare up and it’s just not worth it.  This is one reason why I am passionate about hours and working culture – I don’t want to see more people face these kinds of problems – and the more time we spend crunching over computers the more common it is becoming.  Already almost every architect and designer I know has some kind of neck, back, shoulder or arm pain that flares up from time to time.

At the same time, I have been determined not to let my injuries or my working hours define my role or opportunities within design practice.  Whilst it has meant that I am careful about choosing where and with whom I work (unfortunately for me not always clear at the interview stage), my commitment to my own work life balance or integration has had a positive side effect.  Bullies usually also seem to inhabit the long hours cultures in higher proportions…coincidence?

Now I am lucky enough to work at Custance Associates, a boutique practice where I have a senior client facing role and input to the practice direction, with directors who are supportive and who actually care about the staff who work for them – a team who are a friendly and incredibly talented bunch.  I work flexibly from Tuesday to Friday working at 70% of full time, with some of that time being from home.  Occasionally I work some extra hours to meet deadlines, but its pretty rare.  Nor do my team work overtime regularly.  I have time for my blog, being a part of the BILT ANZ committee, to exercise (which is actually essential for my pain), occasionally to meditate and always to spend with my family.  I am happy.  I think this is something we sometimes forget is even possible in our industry.

So many people I know have continued working in unhealthy environments on the premise that everywhere else is the same.  Maybe a lot of practices are – but not everywhere.  Take the time to define what you want and expect – and then demand that – and if where you are can’t provide it, you can probably find somewhere else that can.  Maybe not so quickly and easily as just any job, but I believe for most of us, it is possible.  If more staff expect that a reasonable work life balance and working hours is possible, and that bullying is unacceptable, then companies will be forced to change – both in architecture and law.  Do you want things to change? Do you believe cultural change is possible? Will you be part of the problem or part of the solution?

Ceilidh Higgins

Image via unsplash

What does creativity mean to you?

 

Does technology kill creativity? Or do we need to think “outside the box” as to what creativity means in a world of coding, automation and technology driven innovation?

Recently I was lucky enough to be invited to Steelcase and Microsoft’s “Creative Spaces” launch with a panel of speakers specially flown in for the event – Julia Atalla (Microsoft), Chris Congdon (Steelcase) and John Ravitch (IDEO) (As a sidenote – Great to see a panel with two female panelists out of three!)

It’s not often you get the chance to participate in a session run by people of the caliber of IDEO – although only a couple of months ago, I was also lucky to participate in an amazing project based session with Cat Burgess from Frost Collective!  I always find these kinds of workshops inspiring, even though there is still that school kid part inside of me that groans at the idea of group work! I also find I can get my own ideas and inspiration as to how to run strategy and design workshops.  Clients are so often very busy people or just unenthusiastic about the prospect of spending 2 hours in a design workshop, and it takes a lot of knowledge and skill to get the best out of participants when you are running such workshops.

While the Steelcase / Microsoft event was more panel than workshop, there was a workshop element included at the beginning – asking us to define what creativity meant to us and come up with a shared definition with a partner (and one you didn’t already know) A number of audience ideas were shared and we then heard views and further discussion from the panel.

As an architect, designer and writer, creativity is clearly a topic of interest to me.  It’s one that has any different viewpoints and definitions. When you think of creativity do you think of artists and designers or is creativity today more broad than this definition? Are “concept designers” the only creative people in a design studio? Or is a software programmer creative? Can a computer be creative? In an age where it is likely a combination of our softer “human” skills and our ability to program the machines, are going to become more valuable, these are important questions, particularly for designers of any kind.

Is being defined as a creative a compliment or potentially an insult? Why do so many people see creative and organised as opposites? Or more recently –  being creative and able to use a computer as mutually exclusive? Creativity is not just about someone’s ability to sketch. Sketching in itself is not necessarily creative either – its just one method of communicating creative ideas. It has the benefit of being a quick and emotive one though. In our profession people who are good at sketching have always had the advantage. Not necessarily because they are any more creative but because they are able to better communicate their creative ideas.  However today, communicating creative ideas though software is becoming easier and easier.  Creativity isn’t just about the tool.

I frequently read or hear people criticising software, particularly BIM software for creating boring architecture or killing design and creativity. Software is not what is killing creativity in our industry. Low fees and a lack of community or government appreciation for what we do is what is killing design. Low fees alongside a university system that does not prepare graduates for actual jobs, have also created a huge gap between those who know software and those who know buildings. Many practices have not invested in training, or encouraged experienced staff to learn or sometimes even to understand new sortware and technologies (I’ve seen them be actively discouraged). I”m not talking about staff that are about to retire either, I’m talking about people have 20 years or more before retirement (as if any of us will retire at 65 anyway!)

For me, technology has always been a path to improving creativity. Whether it’s though the automation of the boring bits of our job to free our time up for design, or the abilities of generative design to help create thousands of options to quickly optimise the functionality or buildability of design, I believe technology can be used to enable creativity. For me personally, technology has become an essential component of my design process and a communication tool both to my team and to clients.  My definition of creativity is in fact that it is something that comes out of the intersection of ideas or people from different disciplines.  For me this has been a combination of technology, architecture and design and multidisciplinary ways of working.

Which is why I loved John Ravitch’s definition of creativity:

Curiosity plus progress = creativity

Isn’t that awesome! The panel went onto a discussion about how creativity today is about problem solving, not about what discipline you work in. A data scientist may not consider their work to be creative, but interpreting and communicating the data to others, is a creative task. I’m sure lawyers, accountants and doctors – all professions we don’t traditionally think of as creative – or in our own industry, even project managers and documenters – know that the best people in the fields do something differently to the most average. To me that is creativity, it’s thinking differently about whatever the problem is you set out to solve.

One thing that we do know is that creativity is not just about inspiration. Creativity (and design thinking) can be taught. Creativity can also be trained. By writing, drawing or doing whatever it is every day or every week, you will get better and you will be more creative. Not everything you do will be your best creative work, the idea of the creative genius is actually very rare (great article on this recently from Aureon’s Just Imagine blog). Meditation can also help you to rewire your brain and be more creative. By coincidence, a few days after I’d written this paragraph, I started reading about these same topics this week in Manage your day to day: Build your routine, find your focus and sharpen your creative mind from 99u.

You don’t have to be inspired to start being creative. But I think being creative is what makes you feel more inspired about whatever it is you do.   So after months of feeling uninspired (and somewhat cranky with our industry – but that’s another story), reflecting on this Creative Space event and thinking about creativity has got me writing again. Hopefully this article inspires you to do whatever it is that makes you feel creative, inspired and excited about your work and life.

Ceilidh Higgins

Image Credits:
Mervyn Chan

Unwind with Beautiful Thinking

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It’s not very often that I actually write about design itself on this blog – maybe because it’s the most enjoyable part of my job and often I am writing about the things that frustrate and annoy me -but also it is often a part of my job which I  have less time for than I would like.  The last few weeks though, have given me a number of opportunities to think about design, both in our own practice and through the work of other designers across a number of disciplines from architecture, to furniture, fabrics and paper.

Back in June, our team at DJRD were invited by Interface to collaborate in a pop up installation as part of Indesign’s “The Project”.  Our brief was to transform a number of spaces in the Interface showroom into a space for the rituals of ‘refuge’, a place to get away, to calm the mind and retreat and create opportunities for mindfulness. As well as designing the space itself we were asked to think about activities that could occur within the space, initially yoga and meditation were discussed. We were also to integrate Interface’s new carpet collection and their current campaign “Beautiful Thinking”.

All of our staff were invited to join the design team, and we had a fantastic team of 7 architects and interior designers from graduates through to myself as senior associate, with support from one of our directors – so in some ways very much like a real world project team. Joining me on the team were Tasmin Dunn, Gabrielle Melville, Sally Johnson, Darren Livings, Kate Harding and Hannah Hoeschle (who all worked much harder than I did!).  From Interface we had a brief, deadlines and a budget.  The real difference for our design process was the fact that we would be building the installation ourselves – at which point we also pulled in our IT manager and known home handyman, Peter Lean, to assist us.

Initially, as often in the real world, our brief seemed quite complex, with potentially many ideas and elements to explore. As a team, we felt it was important that our space of retreat integrated the Interface product and the process of making, both the making of the product and making as designer.  We approached the brief as we would a project design brief, which is to look to take all the parts and find a single simple and overriding concept that can unify, enhance and speak to all the parts of the brief.  Our concept was to create a series of spaces based upon nature, places you might go to meditate – cave, forest, tree house and meadow – and for the majority of our materials to be sourced from Interface’s manufacturing process (integrating their products and process, but also helping us with our budget).  Rather than yoga or meditation, we felt that a more active and designer orientated activity would be suit Indesign, and we decided mindfulness colouring in books would perfectly suit our intended audience.  This however wasn’t our main activity.  The main activity, tied (literally) back to the space, using Interface yarn to weave between the cardboard trees in the space.  We titled the space “Unwind”, referring both to the act of relaxing and the weaving and yarn throughout the space.

As well as our (limited) budget from Interface, we arranged sponsorship from Inlite (lighting), Dulux (paint) and Skale Greenwall.  They were all so generous with their products – Jarrod Huxtable from Inlite gave us heaps of assistance building our lighting installation as well, and Skale joined our team only 36 hours before we were due to complete!  So much thanks to all of them, and also to our generous friends who loaned us some great furniture pieces to suit the ‘meadow’.

To work together with a collaborative team not just designing but building our space gave us a fantastic chance to use our everyday skills – from planning, designing and organising a team (thanks to our team leader Darren we were on time, on budget and completed the install within the number of work hours allocated) but to work together in a different way where everyone has an equal say and it was up to all of us and the design team to agree on the solutions without significant client input (although unlike a University project we did have a client, as we had worked with Interface throughout).  To create a space that only exists for 2 days also allowed us to explore different materials and take risks that might not be permissible for a longer term space. The actual act of building ourselves also allowed us to design in a more fluid way (on site changes no problems!) and discuss solutions on the spot.  So much of our work now is competitively tendered it means that you can’t work with a builder in this way.

We were also not the only team creating an installation at Interface – at the same time, 4 other design teams were creating spaces based upon either the same brief as ours (refuge) or a brief titled “Prospect” to create an energetic lively space for play and collaboration.  Not only did we get to explore the spaces created by the other designers, but as part of the activities over the 2 days, Interface hosted a panel moderated by Indesign’s editor, Alice Blackwood on Beautiful Thinking in which each of the design teams spoke about their design, the response to the brief and what they believe Beautiful Thinking means to design.  Talking with the other designers whose fields were as diverse as paper art, textile design, graphics and furniture design, was a fantastic opportunity to see behind their installations as well as understanding how their different backgrounds had influenced their work. For everyone of the panel, simplicity was mentioned as an important element in how beautiful thinking creates places and things to calm and inspire – and to allow those inhabiting the space the opportunity for beautiful thinking in turn.

After we leave university it often becomes quite rare that we see other designers present and speak about their work outside of our own practices – especially in this context, where we are not trying to compete to win an award, impress a client or sell our design. However that’s not to say that seeing designers talk about their work to win awards is not just as interesting! Last week I had the opportunity to see the presentations for the shortlist for the IDEA (Interior  incredibly inspiring.  To see seven of Australia’s top designers present and discuss their work for the year in 5 minutes each is a peek at truly amazing work going on in Australia right now(view the shortlist here).  The quality of the work was all outstanding but for me, one particular presentation stood out from the rest as a great presentation – and it gets back to the idea of simplicity and the single idea.  Hannah Tribe of Tribe Studio presented her work not just as a series of architectural projects but explained the studio’s approach to design as a portrait of the client.  A single idea behind a whole practice of work, but not at all a single look or style, an approach that is not just about beauty and awards but creates a place for people.  To me, this really represents the idea of beautiful thinking.  What inspires you to beautiful thinking?

Ceilidh Higgins

PS.  I am also now on Instagram, where you can see more of my Indesign photos.  Follow me as themidnightlunch.  

Will a Robot take my job?

If I am an architect, a designer, an engineer or even BIM manager – Will a Robot take my job? This is the big question I recently presented in my talk at RTC Australia as part of the session BIMx: Big Ideas around Big Data.  Open up my slideshare presentation above that accompanies this blog post.

NESTA, a UK innovation charity has a quiz you can take to see if a robot is likely to take your job.  The quiz asks a series of 6 questions around skills and ongoing learning, if you manage complex real world tasks, work with, teach and manage people, or design and manage technology, machines and systems. It uses your answers to determine how likely it is a robot would take your job.

The answer is that an architect is “Robot Proof” with a low probability of a robot taking our job.  BUT does this match with our experience? Are architects, engineers, or designers really likely to be robot proof?

Whilst we think a robot won’t take our job – what about a computer?

Many of us would agree that BIM has already resulted in smaller project teams. Computers have long been a part of the design process.  Whilst we often forget CAD standards for ‘computer aided design’, computers can now aid the design process in much more significant ways than back when AutoCAD was released. Its interesting though that today a google search of computer generated architecture still mostly generates links related to rendering and imagery, rather than designs produced by computers.

If you think that BIM won’t take your job – what about Big Data?  We are already using data to check, verify and evaluate options within our designs. As the scale of the data available gets ever bigger these processes become more complex and more powerful. Right now google searching for data generated architecture won’t get you many hits related to buildings, but this is sure to soon change.

Rules based checking might not yet be big data. But it is about using data sources to validate designs or documentation. Examples include checking codes or standards using software such as solibri.

Again data analysis doesn’t necessarily mean big data yet.  Analysis began as something that architects did using pen and paper, a site analysis diagram for example. Data analysis is starting to become more computer driven which allows for much more significant analysis to take place.  Examples include environmental or performance analysis of buildings, or analysis on a larger city scale looking at land use and traffic patterns. This kind of analysis is very much in the realm of current uses for big data.

Data is also the basis of simulations. For example fire or traffic simulation modelling is based upon creating algorithms from data. Currently the simulations used within the AEC industry are relatively simple algorithims.
Big data gives the potential for developing significantly more complex simulations. Last year at RTC in Chicago I discussed the potential for big data to allow us to simulate human behaviour in complex building types such as workspaces with the potential of increasing a companies productivity. (see blog post here)

So, data can evaluate design – but could big data actually drive design? Is it already happening?  As with data based checking, its certainly true that data driven design exists already – and has for some time, although generally not yet into the possibilities of big data. Computational and generative design is data based upon algorithms and therefore data based design. Algorithms are already being used for design in many different ways.

The use of formulas to create design is an example of data driven design.
An example is the façade of the Auckland Savings Bank by BVN and Jasmax which was designed using Microsoft Excel and the Chaos formula.

The structure of the Watercube by PTW and Arup was designed using an algorithm to determine structural steel member sizes.

A simulation is just another kind of algorithm. Rather than just using simulations to test current design proposals, the simulation algorithims can be part of the design software and the design options can be based upon the outcomes of the simulations.  This bandstand by UK architects Flanagan Lawrence was designed using Dynamo and an acoustic simulation algorithm called acoustamo.

Algorithms can be used to optimise an existing design. At the Barclays Centre by ShoP – detailed design of the steel panels was undertaken using CATIA to generate options which allowed a reduction from 230,000 sqm of steel to 150,000sqm. No two of the 12,000 panels are the same.

This exhibition hall building was designed by the University of Stuttgart’s Institute for computational design.

The question – How can you create a resilient timber structure with as little material as possible? This is a simple example of applying one rule to a simple building type. Using an algorithm inspired by a sand dollar one of natures most efficient structures, this building was designed by computer. The human input to the design is the initial idea and the design of the algorithms. (Read more)
As a side note, it was built by robots too.

What about more complexity? The complexity of trees growing in nature? There is actually already an algorithm for that.  The programming to create suburban housing exists too (its initial use is for generating realistic houses for 3d gaming environments). Using rules based criteria such as number of rooms, adjacencies and architectural style, a suburb of varied housing can be produced.

With big data the questions and the building programs can get more complex. And these kinds of design tools are not as far away as you might think.  Autodesk has a lab project in development called Dreamcatcher. “Dreamcatcher is a goal-directed design system that enables designers to input specific design objectives, including functional requirements, material type, manufacturability, performance criteria, and cost restrictions. The infinite computing power of the cloud then takes over.” The publicity for Autodesk’s Project Dreamcatcher suggests it is for industrial design – the same could potential apply to create rules based design solutions for buildings.

Autodesk are not the only company investing in this technology. Google has setup a spinoff called Flux to explore how data will shape our future. Right now Flux software and much of the media is focused on the metro scale data analysis but the future of Flux is about buildings.

Flux asks “What would happen if we stopped designing individual buildings and started designing building seeds” It is based upon the idea that the data will form seeds.

The information would include the codes, standards, weather conditions, occupant data, building product data and other information available about a building, its site, its occupants and client requirements as well as industry data such as materials, systems and construction methods and costs.

Just as each seed grows up to be a different tree, the building data seeds will grow to be different buildings depending upon the site and its constraints, the client requirements and other project specific inputs.
This kind of design will have a significant impact upon the way our industry operates.  (See post by Randy Deutsch)

This is a clip from a talk by Jen Carlilse co-founder of Flux. (Embeded in slide share or at youtube)

We probably all agree that the building examples in the Flux video are somewhat lacking in the architectural beauty department.  If nature could be an algorithm – could beauty also be an algorithm? Is there the possibility that in the future we could use data analysis to design beauty into our buildings, to use data to design buildings like the Sydney Opera House?

So what will my job be? It won’t be drafting disabled toilets anymore that’s for sure.

I’d like to think that the data will allow us to get rid of the drudgery. It will allow us to focus on the best parts of our jobs. It will allow us to realise the true value of design.

We will still evaluate the computer options and talk to the clients. Whilst data can assist us to make decisions, the human race is not about to let everything be decided purely on the basis of data – if we did we would be doing it already. Human nature is that we still want humans involved in decision making. We still need to tell the computers what to do at some level. Does it mean we all become programmers rather than architects and engineers? Could this process can bring out the best in both humans and computers?

What do you think your job could be?

Ceilidh Higgins

 Imaged Credits:
See slideshare presentation for full image credits.

 

Is a Well building different to a Green building?

Sick by Leonid Mamchenkov, on FlickrRecently I attended Worktech  Melbourne, where many of the speakers focused on wellness (or  health and wellbeing) which seems to have become the next big thing in workplace design. Australia is about to have its first certified “well” building, the new Macquarie Bank building at 50 Martin Place.

When Tony Armstrong from CBRE mentioned this concept of a certified “well” building, and that it had been around since 2013 (with CBRE’S global headquarters actually having being first certified WELL workplace) I wondered why I hadn’t heard of this building assessment tool before. I keep pretty up to date with what is happening in both the world of workspace and of green buildings, and this concept of a well building certification seemed like something that would have grabbed my attention before. Someone suggested maybe it was the Living Building challenge rebranded (it’s not). Whilst the WELL building standard may have been around for a little while, it’s been a pilot (version 1 was just released in February 2015) and there are so far only a small number of WELL certified spaces (coincidentally I have been to one of the restraunts registered for certification in Chicago).

So what is a WELL building? According to the website of the International Well Building Institute, who developed the WELL Building Standard “Buildings should be developed with humans at the centre of design.”  Interestingly this sounds almost the same as TILT Studio’s concept for codesign, who also spoke at Worktech (and is fresh in my mind because I have just been reading their book Codesign).

A WELL building is more than just human centred design – a WELL building sounds pretty amazing actually. The Well Building Institute claims not only will a WELL space improve our health, nutrition and fitness, but also our mood and our sleep patterns. And of course our improve our performance. There have long been claims that a well (as in good!) designed building, in particular workplace increases productivity, which one assumes equates to increased performance. From my own experience as a designer,it’s clear to me how buildings can help or hinder the activities within. Buildings improving mood also makes send to me – stimulating design, natual light and sufficient ventilation all play a part in enhancing our mood. But how can our buildings help improve sleep? Or nutrition? Clearly I need to learn more about what a WELL building might be.

So this week I set out to undertake some research on the WELL Building standard to see what it entails and how it differs from and compliments a green building (I should mention that the WELL Building certification is administered by the GBCI who certify LEED).  When I started reading the WELL concepts (or categories) it sounds a lot like GreenStar (Australia’s equivalent to LEED) – air, water, comfort… nourishment and fitness are a bit different. WELL has 7 categories (called concepts) are air, water, light, nourishment, fitness, comfort and mind. Like GreenStar these categories are then broken down into features (a total of 102). Some features are baseline essentials for certification and some are optional for extra points and a higher level certification. Also like GreenStar some features relate to the built fabric and some are management, policy or education strategies.

Air – this category is all about indoor air quality so is very similar to what you would expect for a green building.

Water – green buildings tend to focus on water use, WELL is all about water quality.

Nourishment – I am going to quote this one because I am not even quite sure what it might mean yet. “Implement design, technology and knowledge building strategies to encourage healthy eating habits. Provides occupants with design features, behavioral cues, healthy options and knowledge to enable healthier food choices”!!!! How will my building do all that? More research required on this element for sure!

Light – this seems a little more straight forward. It’s all about appropriate light and enough natural light. I can see how lighting can impact health, so many people complain about headaches and muscle tension related to poor lighting. Daylight also regulates our mood and sleep patterns so maybe his is how well buildings help improve our mode and sleep?

Fitness – is about introducing opportunities for occupants to excercise. So I expect this category will include features such as gyms but also design strageties that encourage using stairs over the lifts.

Comfort – again this is someone similar to some similar GreenStar credits. Acoustics and thermal confort a key to providing a “soothing, distraction free environment”.

Mind – this is another category I want to research further. Here we are looking to support mental and emotional health, relaxation spaces are important but so is “providing feedback and knowledge about their personal and occupational environment”. What does that mean?

Obviously to understand the tool and what it means for the design of buildings I need to do a bit more reading (all the above was gleaned from the overview sections of the website). Next step download the standard.

One difference I notice immeadiately on reviewing the executive summary is that “the space must undergo a process that includes an onsite assessment and performance testing by a third- party” – this sounds interesting someone must actually visit the building – and is not required for a GreenStar certification. The assessor will spend up to 3 days onsite undertaking tests and verifying features applied for. This is pretty stringent and I imagine comes at a cost (Certification is charged by the square foot, prices are on the website).

The program allows for certification only of completed occupied spaces. Buildings yet to be tenanted cannot be certified, only designed as WELLL compliant. Like GreenStar or LEED there are levels ranging from silver to platinum. WELL is being designed for many building types, although at this point is mainly aimed at office and institutional projects. Other project types (retail, residential, healthcare and more) are encouraged to register and help develop the pilot programs.

Like GreenStar has recently introduced, certification has a validity period of 3 years after which time, it must be re-verified and certified again.

If you are familiar with LEED, the standard has a comparison table identifying how the WELL features relate and cross over with LEED.

At this point I decided to read up on the nutrition and mind sections of the standard as these are the areas that I feel I have the least understanding of how design could affect space occupants in these areas. So I am by no means an expert on the standard yet!

Unsurprisingly a large part of the nourishment section relates to food and drinks provided or sold by or under contract with the project owner. So if I wanted to have a WELL certified shopping mall and my food outlets would have to meet pretty specific items around fruit, vegetables, fat and sugar as well as serving sizes and labeling. I’d say it would be simpler for a workplace which would tend to provide less food to employees. Hand washing is a feature where design plays a part – provision of disposable paper towels and soap at all sinks as well as minimum sink sizes are required for this feature. Under another feature, food preparation area require separate sinks to prevent cross contamination. (I wonder if a workplace breakout counts as there wouldn’t usually be raw meat there?) There are some specific requirements for refrigerators which might be selected by a designer. The main areas where nourishment features are impacted by design would be the provision of gardening space and spaces for mindful eating, both of which are optional features. Mindful eating is the provision of breakout areas as unsurprisingly getting away from out desks is good for reducing stress, and apparently eating with others encourages healthier eating. The eating space must have fridges, microwaves, sinks etc and contain tables and chairs to accommodate at least 25% of total employees at a given time as well as be located within 60 m [200 ft] of at least 90% of occupants. The new GreenStar interiors tool also requires breakout space, with an area based calculation per occupant and less definition of what the space contains – the GreenStar credit is about providing staff for employee enjoyment as opposed to specially a space for eating (it can be part of an activity based work area)

The mind concept is much more diverse. Covering biophilia, workplace policies in travel and flexible working, charity, beauty, the design process and post occupancy evaluations. Some features would be perhaps difficult to demonstrate objectively – how do we measure if the project contains features intended for human delight and celebration of the spirit? (This feature is apparently derived for the Living Buildings Challenge). The feature related to adaptable spaces and requirements for both diverse spaces for collaboration and private spaces for concentration could start to provide a good guide to the amounts and types of private spaces required within workplaces when clients start pushing design teams to cram in more workstations. Not sure the sleep pods and meditation cushions will take off just yet though! Inclusion of plants has already seen a big increase in Australia due to GreenStar, and forms part of the biophilia features along with patterning from nature, water features and roof top gardens. Other design oriented elements include minimum ceiling heights and the inclusion of artworks.  This mind section would be worthwhile for designers to take into account even when not designing specifically to meet the standard.

Having reviewed in more detail two of the seven concepts, only around one third are design related. Clearly certification under the WELL building standard requires a high level of commitment from management and will have far reaching effects on the organisation and it’s employees and building occupants. The question is who will drive adoption of this standard – whilst design teams can educate their clients as to its existence, I think ultimately it will have to be driven from within an organisation’s leadership team for there to be any chance of sucess. Perhaps also we will soon be finding a new consultant on our team, a wellness consultant who might have a background in HR or psychology rather than in buildings. Personally I believe, this could only be a good outcome for workplace design. What do you think? Can design contribute more to health and wellbeing? Will your own or your client organisations be interested and committed to this process? Would you like to have a wellness consultant on your team?

Ceilidh Higgins

Image Credits:

Reproduction, Replica or Rip Off?

’56 Speedster replica by Some Guy Photo, on Flickr

Replica, reproduction or rip off? It’s likely what you call a fake piece of designer furniture depends on if you would have one in your house or not. Over the last few years designer fakes have been seen as big issue in the Australian interior design industry. For example Authentic Design Alli ance was set up a couple of years ago to petition government for change and educate both the design industry and consumers.

The topic of fakes or copies came up last week I attended the launch of Penny Craswell’s The Design Writer blog at Stylecraft. The panel consisted of 3 Australian furniture designers – Keith Melbourne, Helen Kontouris and Greg Natale.  The issue of copying was raised by Penny as part of the panel discussion and certainly dominated the audience comments at the end of the night. Whilst none of the designers present had yet had the (dubious) honour of having their pieces copied, all are aware of how prevalent cheap (and even not so cheap) reproductions are – and that they seem to be are comprising a growing segment of the furniture market in Australia.

Speaking afterwards with Helen and Greg, they were discussing how designers today may deliberately design details that are hard to manufacture and therefore hard to copy in order to reduce the chances of being copied. Whilst I am not disagreeing with this tactic, I would guess it creates additional costs both in time to market or in manufacture and whilst it certainly does not detract from, it does not necessarily benefit the design.

So what’s the attraction of fakes? And why are they so prevalent in Australia these days? Cost is the obvious answer but not the full picture. Availability and ease of purchase is certainly part of the issue. Reproduction pieces have been ever more widely available in Australia in recent years, particularly when compared to European countries. The internet is certainly part of the rise of fakes, it is much easier than ever before for either designers or individual shoppers to quickly source furniture by keywords and images. No longer do you need to know which suppliers or stores to go to, you can find what you want on the internet within minutes – often just by using Google images. Frequently we all specify or select furniture based purely from the image. There just isn’t time to visit every showroom or collect samples of every item in many fitouts (I blogged just recently on lack of time) I wouldn’t be surprised if some junior designers specify reproductions by accident – perhaps not realising that an original exists or that the supplier they have selected is selling a reproduction. (Even during the course of writing this blog I have discovered a lamp shade in my house is in fact a designer knock off – now do I get rid of it?)

Designers are also being pressured more and more to meet project budgets. Clients and project managers push to bring the costs of projects down – and loose furniture is almost always the first part of the project to be attacked by ‘value management’. Is it really ‘value’ to replace a designer piece with a reproduction? Are we reducing the value of our own interior design by doing so? Do our clients understand that there is lasting resale value in the original but not in the fake? If they don’t, perhaps we need to educate them in this regard. I can buy 2 replica Eames plastic chairs for $136 but I probably won’t get $10 back for them. Sadly though-  today I can’t prove this point – all I could find for sale on Gumtree was replicas! I guess that suggests that people want to keep the real thing?

I would also suggest that the increase in the sales of fakes  – perhaps somewhat strangely – is because Australians are more exposed to design than ever before – but without necessarily having the understanding or appreciation of quality that exists in many European countries. Think about the standard of design in your local cafe or average workspace – I would say that over the last 20 years the level of design that goes into these spaces has markedly increased. In the media, I have frequently seen Australia referred to as being a hot spot for interior design or ‘punching above its weight’. The 2 Eames plastic chairs I mentioned above I saw advertised on prime time TV (to buy on the internet though!) so clearly the market for designer furniture is now pretty broad. In my area of Sydney every second house for sale has an Eames lounge and a few Eames plastic chairs that seem to come standard as part of the stylists package. Are Australians now coming to appreciate design in the spaces they inhabit, but devaluing design itself by filling the space full of cheaper reproduction furniture? If you can’t afford an Eames, shouldn’t you just accept that? As Helen Kontouris pointed out – if you can’t afford a BMW you don’t drive a fake BMW (although I did find this replica speedster image on flicker – where there were more replica cars than replica furniture images! Perhaps that just reflects the bias of flickr’s users to cars rather than furniture).

The point is here in Australia, the replica furniture is widely available so people don’t have to accept they can’t afford it. The same as a ‘Gucci’ bag in Thailand. If you can buy it, some people always will.

In 2011 Herman Miller took legal action against Matt Blatt for infringing its trademark by use of the word Eames chair to describe their replica products. It wasn’t actually even the copying that was at dispute here – but the use of the name Eames. Australian Design Review reported on the case.  The protection for design in Australia is fairly limited, and from what I understand this is one big difference between Australia and Europe. Its not that no Europeans would buy designer rip offs, they just don’t have the chance. The case between Herman Miller and Matt Blatt was settled with what seem to be fairly minor changes to the Matt Blatt marketing and they continue to sell replicas today- and the market for replicas has even probably grown in the intervening time.

The comments at the bottom of the Australian Design Review article raise an interesting point though, and one which was raised at The Design Writer event last week – its one thing for sales of fakes to be taking sales away from a giant like Herman Miller, but do you feel differently about the situation if cheap Aisan manufactured furniture pieces are taking away from sales and manufacturing of Australian furniture? With the flow on of limiting over time the market and opportunities for new Australian designer furniture to even be developed? Or is it as a couple of those commenting say, and that to debate the issue of replicas is only about protecting corporations making money from long dead designers?

Given the concerns of local designers – Keith Melbourne, Helen Kontouris and Greg Natale – the answer is no, they see fakes as having the potential to take food off their tables to quote Keith. Is it that current legislation in Australia is not supporting or protecting live designers too? A design registration only lasts 10 years, it doesn’t actually take long before replicas are legally permitted (assuming a piece could take 3-4 years to get from registration to market) – and that doesn’t even take into account the minor design changes that could allow a replica product to be sold (although not as a ‘replica’) sooner.

The question in my mind is – does it matter? Would the people buying fake Eames chairs actually buy pieces by Australian designers anyway? This is where it comes down to the recommendations and specifications of interior designers. People who are buying replicas on their own, for their own houses are likely not going to change their decisions unless the law changes. Even then would they be buying Australian Designers – well that probably depends on media coverage. However where we as interior designers have some influence over clients its a little different. If they can’t afford an Eames chair, maybe they can afford a new piece by an up and coming Australian designer – and that is the story you sell to them – that they are supporting Australian design (and highlighting therefore what good taste they have, not just copying everyone else etc etc).

As interior designers we want to be paid fairly for our projects, so we should respect that the designers for furniture want to get paid fairly too. Think about it – by supporting rip off furniture, we assist in undermining the value of all kinds of design – including our own – don’t we?

Ceilidh Higgins
Image Credits:
Creative Commons Creative Commons Attribution-Noncommercial-No Derivative Works 2.0 Generic License   by  Some Guy Photo 

Where do you find your inspiration (or even motivation?)

*inspiration* by AlicePopkorn, on Flickr

I don’t know about you, but I find after I finish a big deadline, it can be hard to get motivated again. There is so much stress and adrenaline whilst you are in the midst of it, and then afterward your brain as well as your body just want to totally chill out.  If you are a regular subscriber to The Midnight Lunch, you might have noticed there has been a longer gap between posts than usual. You might have thought this related to my being buy at work, and in some ways this is right – but it was actually during July and August that we had a large number of deadlines. Whilst we were right in the midst of all the deadlines, it was important to me to keep up with my regular posting schedule of every two to three weeks – committing in my own mind to keeping my work / blog balance.  However, once the rush was over, clearly my overall work / life balance was out of whack and I really struggled to sit down to write.

One of the things I really noticed during this particularly busy period (did I mention 9,000m2 of quality fitout had to be designed and built in under 6 months! insane!),  is that even while I am working hard in the middle of all this stress – my brain isn’t necessarily performing at its best. I am not referring to the mistakes we all start to make when we are tired and stressed, but that I realised I wasn’t thinking about anything other than the particular issues and tasks that had to be done.  While this is necessary at the time to get the work done, too long a period of this, and it becomes a very stale and narrow minded way to think -not particularly productive for a designer, or indeed any form of creativity, problem solving or innovation.

A large part of the reason I got to thinking about this was because I was finding it hard to get out of my day to day project thoughts to write a blog post – but then I reaslised that its the same kind of thinking which I need when for a lot of design – and even detailing work.   Its hard to solve problems or get ideas in a vacuum, and essentially this is what can start to happen to us when we get to busy with the day to day of deadlines for too long. If we stop doing all the things that take us out of our day to day work routine and make us think more about our work and our industry, we can be working and producing, but not really mentally participating. Not going to industry events, not reading blogs or new books, not flicking through a magazine or browsing through some images for pinterest, not meeting sales reps to look at new products or not taking the time to have coffee or a drink with a colleague – for me anyway these are some of the things that feed both my ideas for this blog and for my work as an interior designer. Without all these inputs it easy for our brains to get stale.

We don’t just get inspired by work related things either.  For many of us our holidays and travel are what feeds our imaginations and keeps us working to pay for the next trip.  We all have other smaller day to day things in our lives too that keep us engaged and motivated, even if they don’t even seem to relate to architecture or design (or whatever it is that you do).

For me this is yoga and meditation. Some of my best ideas (noteably including the idea behind starting this blog!) come to me during my regular yoga practice.  I took up yoga about 3 years ago to help recover from injury and also de stress, and over time I found it to be much more than this.   But again, when work is busy, this is something that suffers. Even if I still get to the same number of classes, when I am stressed I find not only is my mind busy but my body is super stiff from so many hours sitting at the computer, so its harder to get beyond the physical and into a more inspired place in my head.

Its made me value the work I do on this blog even more, even though the last couple of weeks I have been neglecting it. Its good to be getting back into the swing of my more regular activities and not just focussing on the push for deadlines. This last 2 weeks I’ve spent some time on all my usual social media sites, browsing inspiration of office snapshots, attending a number of green building events and workshops and putting together a fresh conceptual scheme for my current project. I”m starting to feel inspired again. Just sitting down to think about writing now feels like a good kind of intellectual discipline. When I started writing this post today I was planning to write a post about delegating – its kinda morphed a little bit away from that topic, so perhaps I have a few more ideas stashed away in my head that I realised! Not that I will have so much time to post over the next 2 weeks, today I’m attending the Retrofit and Refurb Conference in Sydney and next week BIM Day Out in Perth, so I might see you there – refreshing and inspiring your brain.

Ceilidh Higgins

PS. For further inspiration Come Out to the (Midnight) Lunch – If you are in Sydney on Thursday 16 October, I am organising another opportunity for followers of this blog to meet and network. The first event in April was attended by a very mixed small group including architects, project managers, engineers and BIM enthusiasts who all meet new people and enjoyed the night. If you are interested in having a drink, meeting new people and talking with fellow The Midnight Lunch followers about workplace, interior design, architecture, BIM or collaboration in our industry – come to Chicane Bar at 10-20 Bond St in the city from 5.30pm. Note the event is not sponsered, buy your own drinks and food. RSVP [email protected] or just turn up on the night.

Image credits:

Creative Commons Creative Commons Attribution-No Derivative Works 2.0 Generic License   by  AlicePopkorn 

Big data at the intersection of building analytics and people analytics

buildings with peopleImagine if you could simulate your building or workplace environment before you built it – not just simulating energy usage or daylighting – but creating a simulation of how the people would behave and work inside your space. And not just a generic sample population, but your actual workforce in a simulation that knows and understands their actual behaviours. Before investing in bricks and mortar (or tables and chairs) – you could test numerous design scenarios and their impact upon not only how the building itself operates, but also how the occupants respond, their use of space, their interactions with one another and more. How would this change the way we design, the way we build and possibly the way we all work?

Many people would think this sounds pretty far fetched, futuristic and certainly a little bit big brother. The reality is that we actually have both the information and the technology available to do this – right now in 2014. Today I’m going to talk about why we would want to look at simulating human behaviour in the built environment and what this could mean for design, as well as discuss the types of data analysis and technologies from different fields that I believe could be brought together to make this kind of simulation of the built environment possible.

My background is in workplace and educational design. A large workplace is probably one of the most complex environments in which to try to predict and understand human behaviour. Unlike a restaurant, a shopping centre or a train station, it is designed to have a large number of diverse activities taking place. Whilst at the same time – and I know this sounds a little strange – there is actually less of a clearly defined purpose in being in a workplace than in many other kinds of enivonrment. Different individuals have different purposes in being there, because they enjoy their work, to socialise or to earn money are just a few. An opposite example of a much more simplified purpose of space would be in a cinema – where almost everyone is in the space for one purpose, which is to see a movie (although they may have different motivations for seeing the movie). In the workplace, because there are so many different activities and behaviours, finding patterns to predict how people work – and even understanding what improves their work is more complex.

The holy grail of workplace design is to be able to prove that certain design elements increase productivity. Most researchers agree that it has historically been almost impossible to measure productivity in knowledge or service oriented workplaces, which today make up the bulk of first world workplaces. We can however measure a lot of approximations of productivity – or things that we expect to have a close correlation with productivity – things such as staff retention, absenteeism or self reported satisfaction and comfort levels. This kind of data is readily available.

Another key issue in workplace design centres around the actual useage of space. Real estate is a significant business cost (though much less significant than the people cost) During the design phase of any project there is great debate over wdifferent kinds of spaces and how and if they will get used. Do we allocate individual offices to sit empty, will staff actually use that large breakout space, will that training room sit empty for half the year? From the workplace designer through to the facilities manager and the CEO, the ability to simulate occupant behaviour in the workplace has a huge potential to impact upon what and how we design our workplaces. To me this could be the next significant game changer in workplace design and productivity.

It’s being made possible by big data. In the past, we have not had access to enough information about either building systems or occupant behaviours to be able to simulate these kinds of complex environments. There is software that can simulate human behaviour – and it has been around for more than 20 years. Commonly used software that simulates vehicular and pedestrian behaviour or fire engineering modelling is all simulation software which is based upon predicting human behaviour. However, the difference between these previous software models, and predicting behaviour of occupants of a workplace or other complex building type is the complexity of the human interactions. Human behaviour in a fire situation or within a train station environment is much simpler than in a workplace. There are less possibilities because of the limited scenario, and also we are essentially only tracking one variable – movement. Workplace design has made very limited to use of this kind of simulation, for example Google campus at Mountainview has been designed to ensure that all staff are within 2 and a half minutes walk of each other. Movement within the workplace, or other building types, is a pretty simple and limiting factor to use to test and simulate our designs. Big data, and in particular, combining information from the fields known as Building Analytics and People Analytics, could give us the opportunity to feed a huge range of different kinds of building and human behaviour data into a simulated building model.

Building Analytics is currently seen as the next big thing in building and asset management as well as an important factor for environmentally sustainable buildings. Probably most people in this room have at least some familiarity with this field. In the past, data gathered from buidling tuning or the BMS was more limited and unlikely to be in real time. However this has been changing. Building managers can now have real time access to a range of data – from factors such as which lights or appliances are in use, to the temperature, CO2 and VOC levels, heat or movement maps of actual occupation coming through motion or heat sensors, lifts that track occupant destinations or individuals movement through security systems via access cards or CCTV. Many of these systems are already commonly available in any new large commercial development. Facilities managers and building owners are using them to understand and predict occupant behaviours in relation to building systems. Historical data from the same systems can then be combined with real time data to predict or simulate things like building energy usage in a given period or what the impact of certain weather conditions might be on occupant comfort.

This type of building analytics does take into occupant behaviours, but only at a very simple level, things like is the space occupied or not occupied – because this is key information for the running of building services such as lighting and air conditioning. Whilst this data is firstly being used to control the systems and secondly to predict building performance it also provides us with real time reliable data on occupied versus unoccupied space. The ability to use web based booking systems for rooms or desks was the first step that created some kind of data around anticipated space usage, but it wasn’t real usage data, only a prediction of usage. Today BMS data can be combined with this kind of booking system, and it is possible to not only track advance bookings but real time actual usage – if someone doesn’t turn up to use the booked space it can be reallocated to somebody else. Whilst this kind of information can help manage a building it doesn’t predict behaviours or improve occupant performance.

This is where People Analytics can start to work with building analytics to create a fuller picture of how space is actually being used, and what this means for the occupants.

So what is people analytics? People analytics looks at data generated by people and companies rather than data generated by building systems. It is a growing field of social science with implications in particular for human resources and recruitment – and in my view for designers. People anayltics starts to look at and analyse any available kind of data in order to find patterns and understand human behaviours – its anthropology using computer generated information. Today, data generated by people can include anything from emails, to social media usage, to bluetooth and movement tracking, voice recordings, computer data logs, organisational plans, charts and documents or google searches. If you think about your electronic footprint, even without anyone planning on tracking what you do, there is a lot out there. The more we use the web or cloud based services, the more data exists about our habits, our performance or our personalities. In the past the quantities of data have been so much smaller, that there was not sufficient amounts of data to generate patterns or the computing power to crunch it. Today there is.

By analysing huge amounts of historical data it is possible to identify patterns or characteristics of certain groups of people, or how to predict or promote certain behaviours. Once the historic data set has been created, it is then possible to analyse data of new people to identify who fits the patterns. We still don’t always know what the data can mean on its own though. One of my personal favourite odd ball data correlations is that super guru computer programmers apparently have a tendency to like a certain Japanese manga website! You can see the applications to recruitment and HR immediately.

Another fun example of the use of large samples of aggregate data is the Twitter happiness index. This website analyses the use of certain words on Twitter every day since 2008. Words are assigned values from 1 to 9 to signify sad to happy. The overall happiness score for each day is then calculated and graphed. There are also Twitter election indexes, oscar indexes and many more aimed at trying to predict outcomes based upon twitter traffic. Elections polling has been a high profile example demonstrating people analytics to the public. In the 2012 US presidential election, big data was used by a number of forecasters to accurately predict the results in all 51 states. These are all examples of different uses of people analytics.

But how does all of this relate to buildings, and workplaces in particular?

Lets start with a really simply example of using other kinds of data in combination with building systems data which was undertaken by Immersive, a big data company based in Melbourne, Australia. By taking the historic heat sensor data from a workplace BMS and analysing it against the organisation’s project planning data for the same time period, it was possible to determine what the actual space usage and occupancy loads had been over the period compared to the predicted project staffing levels. Using the same forward project planning data, it was then possible to predict the organisations actual future space needs. Whilst this takes into account some level of occupant behaviour – space occupancy – again its a single variable, where we are still looking at physical space more than actual occupant behaviours.

But what if we could take multiple kinds of data – data that is more specifically tracking behaviours in the specific context of the workplace? And not just data about electronic interactions – what if we can gather the same types and quantities of data about our face to face interactions as our electronic interactions? In analyising workplace productivity, this tracking of real time physical interactions is important – because in most companies, much of the informal collaboration still happens face to face. The theory is that in organisations where knowledge work is undertaken, social networks define how information is transferred informally across the organisation, and that this informal sharing is creating a transfer of knowledge. This new knowledge then has a significant influence on how the work gets done and therefore on productivity – kind of like how you learn just as much by going for drinks at RTC as you do in the presentations – people are sharing what they already know.

If organisations can find ways to firstly understand these social collaborative networks and then secondly promote them, social scientists believe that the organisations productivity can be enhanced. The office space itself then becomes one means of modifying social behaviours in order to promote certain kinds of interactions. But how to collect information on face to face interactions – we are not all going to suddenly start skyping the person sitting next to us.

Enter the sociometric badge. Developed by a team at MIT, this device contains a number of sensors. An IR transreciver allows the devices to sense one another, bluetooth records their physical location in space, an accelerometer can figure out if you are sitting or standing and a microphone detects audio. Right now this device is approximately the size of your building access card although slightly thicker and can be worn around your neck. In the future your smart phone will probably be able to track all of this anyway – its actually already got almost all of the same sensors. The sociometric badges have been used to track and record the behaviour of building occupants in a number of studies investigating the way we work. The outcomes have been published in a great book called “People Analytics: How Social Sensing Technology Will Transform Business and What It Tells Us about the Future of Work” by Ben Waber.

One of the interesting things is that the microphone doesn’t even record what you actually say. It records things like tone, change in volume and speaking speed – which are considered social signals, and which are in fact more important in our face to face interactions than the words we actually speak. Early tests in laboratory environments included speed dating and salary negotiation simulations. Computers were able to predict outcomes with over 85% accuracy based upon 5 minutes or less of these recorded social signals.

These devices have since been utilised in a variety of actual real workplace studies. So far sociometric badging has found that call centre productivity is enhanced when team members take breaks together and that the amount of time spent interacting and the amount of physical movement are god predictors of creative days.

These studies, and most in the book, are based around understanding and modifying behaviours rather than modifying environments, but as any architect or designer knows, if you modify the environment, you have the opportunity to modify the behaviours. One of the studies of most interest to us, looking at how changing physical space impacts on occupant behaviours, was a study which investigated the size of lunch tables in a workplaces cafe spaces. Using data from the sociometric badges within an online travel company, it was found that staff that sat at larger lunch tables were more productive. Within the existing office environment there were 2 different spaces staff could choose to eat lunch – one had small tables for 4 people, and the other larger tables seating up to 12 (or they could chose to eat by themselves at their desk). The data quickly showed that the people who ate lunch together would then tend to communicate further that day. The staff that sat at the larger tables were more likely to speak with others outside of the group they had arranged to lunch with, and formed larger conversational groups at the lunch tables. These wider lunch time conversations led to links and collaborations in the organisation that were not otherwise being formed. These links were part of the knowledge sharing that led to greater productivity.

In another MIT project, the cubicles themselves were equipped with sensors so both the office environment and the people within it were being analysed. The cubicles were fitted with blinds instead of typical workstation cubicle screens, in order to provide privacy or allow collaboration. Based upon the collaborations that the data had identified as being most beneficial, the automated blinds would open or close overnight. In this way the building itself can even automatically respond to data analysis.

Often, the data coming out of these studies is not surprising the social scientists or the building designers. What is is doing though, is proving things we know instinctively, the things we have seen work before.

When you think about this information about your day, what you do, where you go and who you talk to is then combined with your electronic footprint, the information about your colleagues and then possibly also the building data – its a pretty full story of what happens inside a given workplace or building in a day. The possibilities for analysis and experimentation will be endless. Why is this so important to design and construction though? So far this is all about modifying existing environments. Being able to test and prove what works is the next step.

In an example that initially does not seem to be related to physical space, but to health, the sociometric badge data is combined with data about how disease spreads. The impact of sickness on the work environment, the interactions and the productivity can then be simulated across a range of scenarios with different people being the disease originator and different simulated responses such as stay home versus solider on being tested. One suggested solution to minimise spread of disease was to change the regular seating layout, which has the effect of reducing the level of interactions between people who already knew each other.

Moving into the not so distant future – there is no reason why the possibilities of physical environments could not be tested inside a BIM, with the algorithms behind the behaviours of the sims being developed from these kinds of behavioral data sets. We have the technology available to us already.

While this isn’t about BIM as we know it today, the link between the the building model and the simulations is obvious. But will architectural practices embrace these technologies or will this lead to another new kind of consultant in our team?

Imagine the value of the design and simulation team who can prove to the client organisation that workplace productivity could be enhanced simply by working with them? Translate that to all kinds of building typologies – and the whole definition if what architecture is or could be may change. Perhaps big data is going to have an even more significant impact on change in our industry than BIM, in ways we haven’t even imagined yet.

Ceilidh Higgins

This blog is the text from my presentation at RTC North America last month, as part of the session BIMx: Big ideas around big data.  I had a great time over there and attended some excellent classes.  If you are in Europe, RTC will be in Dublin later in the year.

Image Credits: Via Flickr Creative Commons
Big Buildings https://www.flickr.com/photos/neilarmstrong2/5480543083/
The New York Times on the New Art of Flikr https://www.flickr.com/photos/thomashawk/2442371176/

Get your groupon! A guide to Revit groups

nesting by sizima, on FlickrGroups are possibly one of the least understood and most misused (and abused) functions of Revit. So, last year in the midst of struggling with a large multi-residential project containing hundreds of groups, I decided to submit an abstract to the Australasian Revit Technology Conference focusing on groups. I will also admit that I also thought about the fact that groups had not been a topic I had seen covered at a previous RTC – and therefore I figured had a high chance of being accepted as a session topic.

At the time I submitted the abstract, I was also wondering if in fact groups were the best solution for my purposes, and part of my research preparing for the conference was to test alternatives. Before I started the research, I wondered if my presentation might end up being about something other than groups –  something along the lines of, these are all the things I found wrong with groups, so use assemblies!

As you will see from the slidedeck this was not the case. Whilst groups are error prone and seem to have a lot of bugs (Autodesk are you reading?), they are still the best available solution within revit for collecting together repetitive sets of objects.

The presentation is essentially structured to be your guide to many aspects of using and troubleshooting groups. I see it as a great training resource for all levels of revit users from fairly new to experienced. The slidedeck explores many different ways of using groups, exploring the full functionality of exporting, importing and detailed annotation groups (which is incredibly powerful), how to vary and schedule groups and how to deal with errors. I spent over 6 months gathering screen clips and trying to solve various group errors, and along the way found many to share.

However, even I found something new to learn about groups at the RTC. Aaron Maller, who in my opinion is the guru if groups (I learnt much of what I know reading Aaron’s blog and forum posts) – was also presenting a session on groups. Whilst we covered some of the same topics, there was a lot of different tips from his presentation. In particular, I don’t use face based families, and it seems there are a lot of issues with face based families and groups.  If you want to know more about errors mirroring, flipping and rotating groups check out Aaron’s presentation (if you went to RTC it’s on the app). Apparently you can’t rotate a group with face based objects 90 degrees, 87 then 3 is fine though!!!

Another great RTC is over (it was the sixth time I have attended), but I’m not quite done with RTC for the year yet – today I fly to the USA where I will be presenting at RTCNA in Chicago (19-21 June). I am part of the “BIMinions” lineup and we are presenting a session entitled BIMx: Big ideas around big data. My own presentation is called Big data at the intersection of building analytics and people analytics. Hope to see you there – 2.30 on Saturday afternoon. You can also keep up to date with all my RTC tweets @BIMinions.

See you again in early July when I will share my Chicago talk – which is a very interesting mix of  workplace design issues intersecting with BIM – I have had a lot of fun researching it, and look forward to sharing it with you soon.

Ceilidh Higgins

Image Credits:
Creative Commons Attribution-Noncommercial-Share Alike 2.0 Generic License  by  sizima